Art!
Some of you might have noticed that the header image on this blog has changed ;)
It's an extension of the project image I posted over at BSN a few days back. Basically, I wanted to extend the width of the blog layout since even on my 14" inch work laptop, there were gaps on either side. When I did that, the previous header image didn't fit and I thought it is high time I change that image from a more generic DA one to something more specific to what I am working on currently.
It's a blend of three images I found over on http://abstract.desktopnexus.com/cat/fantasy/
On to more interesting stuff!
My 2D Art progress has been at 0% for a few months now - not something I was proud of, I can assure you ;)
Yic17, after seeing my October Monthly Report post, kindly offered to help me in this area. This was yesterday and I promptly added him to the developer group I created for BaL (for some inexplicable reason, BSN still shows discussions in private groups in the public profile feed - though as it turned out today, that is not always a bad thing - more on this later!) and created some threads to explain what I wanted.
One of the things that had always been at the back of my mind was to lend some distinction to the Dalish clans in my module of which there are 2 primary ones. One way I thought of doing this is to have customized clothing for each of them with their own logos/emblems/heraldry - similar to how you can see the Chantry sun in the standard Chantry robe in vanilla DA:O. In BaL, the player is a member of The Silver Claw clan and I wanted something along a claw-gauntlet hybrid for this purpose. Yic17 came up with some stunning designs in a very short time (less than an hour!). Here's a sample -
There's also been a slight change of plans in what I planned to do this month. Now, I have to do some research and finalize the workflow to get these images into the game's clothing and armor. I can't ask for help and refuse to do my part of the job, can I? Hopefully, it shouldn't be too difficult to do that.